Gamification and game-based learning are two, over-used and wrongly interchanged terms in education today. But games haven’t always gotten a bad wrap and learning should have elements of fun!

Do your learners Connect Four phases of an activity in his | her Cranium to become the Mastermind of their program? Is the potential Payday a driving force or is succeeding at The Game of Life the goal? We know there are no Trivial Pursuits in the quest for knowledge! Just don’t put students in Jeopardy.

Compare or contrast your style as an educator to a good ol’ fashioned board game. Haven’t got a Clue how to do it? Matel and Milton Bradley don’t have a Monopoly; make up a game that aligns to your style or course design.

Tweet your response to @ontarioextend and be sure to include the hashtag #oext258



This Daily Extend has been recycled from previously published ones:

#oext51 Candyland, Cards Against Humanity, Catan, or Checkers: How do learners play with your course? (Sep 14, 2017)

2 Responses Tweeted for this Daily Extend

Don't Want to Tweet Your Response? Really?

Your email address will not be published. Required fields are marked *